Components of your plot page
Your plot page is one of the most important page of your role play, which is why you have to take time to flesh it it out. Here are a few more reasons as to why your full/extended plot page is important and shouldn’t be typed quickly without too much though.
- It’s the first page most people will look at. After reading your sidebar and getting hooked by it, they will go read the rest of the plot.
- It’s your chance to hook the reader again. Remember the domino effect? Well, you won’t be able to do it if your plot page is confusing or lacks information. You need to take time to write out a plot that gives all of the information needed.
- It’s the background of your role play. It’s the basis of your story. At the end of the day, future applicants need to understand the reasoning behind your role play before they can apply for a character.
- It’s one of the most visited page of your role play. This ties with the first point. People read it to make sure they are interested in your role play. Current members go back to it to refresh the mind. After quickly looking at your role play, it’s the first page RPC/Hs will go to to get a better feel of your role play.
- The past: How did it happen? In essence, how did your story came to be? Who were involved? What happened between them? Why did it happen? When exactly did the conflict happen? What was the conflict? Where did it happen?
- The present: What is the current state of your the story? How are conflicts being handled right now? What is the exact time of role play? Is it set during the 1900s? Or is it set in modern day? Are the same people still involved? Did they die?
- The future: So, what’s next in your story? What’s going to happen? What needs to happen to bring back peace to the story line?
If you answer those questions when thinking of your plot, you are half way there. Remember that plot is just like a domino effect. This happened, and then that and that and … that’s why the story is here it’s at right now. You know how some TV shows have a summary of what happened last week? That’s basically what the past section of your plot is about.
Let’s look a little closer on the past, again.
- The setting: Where is the story happening? Explicitly state the place. Is it in Middle Earth? Hogwarts? Sydney, Australia? When in Sydney, Australia? During the 1960’s? Modern day? Again, state the information clearly, so that it’s easy for those interested to find the information. Remember that the setting is not the plot. You can check out Q’s “How to create the best plot for your roleplay" to read about the difference between setting and plot.
- The groups: Who were the groups of people involved? If it’s supernatural, it could be vampires and werewolves. A role play set in modern day can be about two rich Mafia families.
- The conflict: What was the conflict about? What type of conflict was it? External or internal? What kind? Here are the four kinds of conflict that happen in a story are: (Found on Short Story Elements)
- Man vs. Man
- Man vs. Circumstances
- Man vs. Society
- Man vs. Himself/Herself
- This is where your characters fit. How do they feel about the conflict at hand? You don’t have to explain every character’s emotions and thoughts. Rather, focus on the general atmosphere of the game. If there’s a war going on, what side are they on? How they feel about people on the other side? What is going in terms of the conflict? Is it being fixed or is it getting worse?
- A nice way to end a plot, is to add a question at the end. It adds mystery and interest to your story? What’s next? If you have a serial killer on the loose, you can put “Who’s next?” It will make interested people ask questions and perhaps, even want to join the game.
- Or … you can put a warning at the end. Perhaps time is running out for the characters. Perhaps, the setting is getting more and more dangerous. What will the characters do? An example could be “Be careful for what you wish for …”. If you need ideas, here a some links of tag lines used in movies: